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event.c
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C/C++ Source or Header
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1995-05-23
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7KB
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313 lines
#include "allincludes.h"
static struct window *
findWindow(window)
Window window;
{
struct windowlist *entry;
entry = hashtable[hash(window)];
while (entry != NULL) {
if (entry->window->window == window)
return (entry->window);
entry = entry->next;
}
return (NULL);
}
void
W_GetEvent(wevent)
W_Event *wevent;
{
/* blocks until an event is received [BDyess] */
XEvent event;
if (W_isEvent) {
*wevent = W_myevent;
W_isEvent = 0;
return;
}
XNextEvent(W_Display, &event);
XPutBackEvent(W_Display, &event);
W_SpNextEvent(wevent);
}
int
W_EventsPending()
{
if (W_isEvent)
return (1);
while (XPending(W_Display) || buttonDown) {
if (W_SpNextEvent(&W_myevent)) {
W_isEvent = 1;
return (1);
}
}
return (0);
}
void
W_NextEvent(wevent)
W_Event *wevent;
{
if (W_isEvent) {
*wevent = W_myevent;
W_isEvent = 0;
return;
}
while (W_SpNextEvent(wevent) == 0);
}
int
W_SpNextEvent(wevent)
W_Event *wevent;
{
XEvent event;
XKeyEvent *key;
XButtonEvent *button;
XExposeEvent *expose;
XResizeRequestEvent *resize;
KeySym keysym;
char ch;
struct window *win;
#ifdef CONTINUOUS_MOUSE
static W_Event buttonEvent;
static int delaytime, cupd = -1;
#endif /* CONTINUOUS_MOUSE */
#ifdef DEBUG
printf("Getting an event...\n");
#endif
key = (XKeyEvent *) & event;
button = (XButtonEvent *) & event;
expose = (XExposeEvent *) & event;
resize = (XResizeRequestEvent *) & event;
for (;;) {
if (XPending(W_Display))
XNextEvent(W_Display, &event);
#ifdef CONTINUOUS_MOUSE
else if (buttonDown) {
if (continuousMouse && allowContinuousMouse) {
if (cupd != udcounter) {
cupd = udcounter;
if (delaytime == 0) {
bcopy(&buttonEvent, wevent, sizeof(W_Event));
delaytime = clickDelay;
} else {
delaytime--;
wevent->type = -1;
}
} else
wevent->type = -1;
exitInputLoop = 1;
} else {
wevent->type = -1;
buttonDown = 0;
}
return (1);
}
#endif
else
return (0);
/*
printf("read an event %d\n", event.type);
*/
win = findWindow(key->window);
if (win == NULL)
return (0);
if ((event.type == KeyPress || event.type == ButtonPress) &&
win->type == WIN_MENU) {
if (key->y % (W_Textheight + MENU_PAD * 2 + MENU_BAR) >=
W_Textheight + MENU_PAD * 2)
return (0);
key->y = key->y / (W_Textheight + MENU_PAD * 2 + MENU_BAR);
}
switch ((int) event.type) {
case LeaveNotify: /* for message window -- jfy */
return (0);
break;
case KeyPress:
if (key->state & ControlMask) {
controlkey = 1;
key->state &= ~ControlMask;
} else
controlkey = 0;
if (key->state & BillsScrewyAltMask) {
altkey = 1;
key->state &= ~BillsScrewyAltMask;
} else
altkey = 0;
if (XLookupString(key, &ch, 1, &keysym, NULL) > 0) {
wevent->type = W_EV_KEY;
wevent->Window = W_Window2Void(win);
wevent->x = key->x;
wevent->y = key->y;
if (controlkey)
wevent->key = (int) ch + 128;
else if (altkey)
wevent->key = (int) ch + 256;
else
wevent->key = ch;
return (1);
} else { /* trap arrow keys */
if(keysym == XK_Left || keysym == XK_Right ||
keysym == XK_Up || keysym == XK_Down) {
wevent->type = W_EV_KEY;
wevent->Window = W_Window2Void(win);
wevent->x = key->x;
wevent->y = key->y;
switch(keysym) {
case XK_Left:
wevent->key = (int)'b'+128; /* Left arrow --> ctrl-b */
break;
case XK_Right:
wevent->key = (int)'f'+128; /* Right arrow --> ctrl-f */
break;
case XK_Up:
wevent->key = (int)'p'+128;
break;
case XK_Down:
wevent->key = (int)'n'+128;
break;
}
return (1);
}
}
return (0);
break;
#ifdef AUTOKEY
case KeyRelease:
if (XLookupString(key, &ch, 1, &keysym, NULL) > 0) {
wevent->type = W_EV_KEY_OFF;
wevent->Window = W_Window2Void(win);
wevent->x = key->x;
wevent->y = key->y;
wevent->key = ch;
return (1);
} else {
if(keysym == XK_Right || keysym == XK_Left ||
keysym == XK_Up || keysym == XK_Down) {
wevent->type = W_EV_KEY_OFF;
wevent->Window = W_Window2Void(win);
wevent->x = key->x;
wevent->y = key->y;
switch(keysym) {
case XK_Left:
wevent->key = (int)'b'+128; /* Left arrow --> ctrl-b */
break;
case XK_Right:
wevent->key = (int)'f'+128; /* Right arrow --> ctrl-f */
break;
case XK_Up:
wevent->key = (int)'p'+128;
break;
case XK_Down:
wevent->key = (int)'n'+128;
break;
}
return (1);
}
}
return (0);
break;
#endif /* AUTOKEY */
case ButtonPress:
wevent->type = W_EV_BUTTON;
wevent->Window = W_Window2Void(win);
wevent->x = button->x;
wevent->y = button->y;
switch (button->button & 0xf) {
case Button3:
wevent->key = W_RBUTTON;
break;
case Button1:
wevent->key = W_LBUTTON;
break;
case Button2:
wevent->key = W_MBUTTON;
break;
}
if (key->state & ControlMask)
wevent->key += 6;
if (key->state & ShiftMask)
wevent->key += 3;
if (key->state & BillsScrewyAltMask)
wevent->key += 12; /* alt */
#ifdef CONTINUOUS_MOUSE
if (continuousMouse && allowContinuousMouse &&
(wevent->Window == w || wevent->Window == mapw) &&
/*
buttonRepeatMask allows only certain buttons to repeat
[BDyess]
*/
(1 << (wevent->key) & buttonRepeatMask)) {
buttonDown = 1;
exitInputLoop = 1;
delaytime = clickDelay;
bcopy(wevent, &buttonEvent, sizeof(W_Event));
}
return (1);
case ButtonRelease:
/* bcopy(&buttonEvent,wevent,sizeof(W_Event)); */
wevent->type = -1;
buttonDown = 0;
return (1);
case MotionNotify:
/*
the !buttonDown ensures that if you press a button and then
press another, release just the second, and then move the
mouse that nothing happens.
*/
if (!(continuousMouse && allowContinuousMouse) || !buttonDown) {
wevent->type = -1;
return (1);
}
wevent->type = W_EV_BUTTON;
wevent->Window = W_Window2Void(win);
wevent->x = button->x;
wevent->y = button->y;
wevent->key = buttonEvent.key;
bcopy(wevent, &buttonEvent, sizeof(W_Event));
if (cupd == udcounter)
wevent->type = -1;
else
cupd = udcounter;
return (1);
#else
return (1);
#endif /* CONTINUOUS_MOUSE */
case Expose:
if (expose->count != 0)
return (0);
if (win->type == WIN_SCROLL) {
redrawScrolling(win);
return (0);
}
if (win->type == WIN_MENU) {
redrawMenu(win);
return (0);
}
if (win->type == WIN_BORDER) {
redrawBorder(win);
return (0);
}
if (win == W_Void2Window(baseWin)) {
/* main window has a reverse border [BDyess] */
/*redrawReversedBorder(win);*/
}
wevent->type = W_EV_EXPOSE;
wevent->Window = W_Window2Void(win);
return (1);
case ResizeRequest:
resizeScrolling(win, resize->width, resize->height);
break;
default:
return (0);
break;
}
}
}